Free e. Books from Microsoft Press. Published: February 2. Stacia Varga, Denny Cherry, and Joseph D’Antoni. With Microsoft SQL Server 2. In this Preview 2 ebook, we introduce three new security features: Always Encrypted, Row- Level Security, and dynamic data masking; discuss enhancements that enable you to better manage performance and storage: Temp. DB configuration, query store, and Stretch Database; review several improvements to Reporting Services; and also describe Always. On Availability Groups, tabular enhancements, and R integration. Discover the New Learning Experience The New Learning Experience is a new approach to education that fosters better engagement, interaction, and quality learning. Cengage Learning: An Overview. Cengage Learning is a leading provider of innovative teaching, learning and research solutions for the academic, professional and. Transforming the global workplace through flawless virtual learning Engaging People, Igniting Performance. TED Books are small books about big ideas. In September 2014, the imprint relaunches, offering titles in hardcover for the first time. Visit the library for. Edmodo is an easy way to get your students connected so they can safely collaborate, get and stay organized, and access assignments, grades, and school messages. Reports. Gregory, S., Dalgarno, B., Crisp, G., Reiners, T., Masters, Y., Dreher, H., & Knox, V. (2013). VirtualPREX: Innovative assessment using a 3D virtual world. ERIC is an online library of education research and information, sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education. This book is a preview edition because it’s not complete; the final edition will be available Spring of 2. Journal Articles. Dalgarno, B., Gregory, S., Knox, V., & Reiners, T. Practising Teaching using Virtual Classroom Role Plays. Australian Journal of Teacher Education, 4. Al. Lily, A., Foland, J., Stoloff, D., Gogus, A., Erguvan, I., Awshar, M.. Tondeur, J., Hammond, M., Venter, I., Jerry, P., Vlachopoulos, D., Oni. A. Liu, Y., Badosek, R., de la Madrid, M., Mazzoni, E., Lee, H.. Kinley, K., Kalz, M., Sambuu, U., Bushnaq, T., Pinkwart, N., Adedokun. N., Zander, P., Oliver, K., Pombo, L., Sali, J., Gregory, S.. T., Joy, M., Elen, J., Jwaifell, M., Said, M., Al- Saggaf, Y., Naaji. A., White, J., Jordan, K., Gerstein, J., Y., Sanga, C., Nleye., P.. Sbihi, B., Lucas, M., Loveless, A., Mbarika, V., Reiners, T., Schön. S., Sujo- Montes, L., Santally, I., Häkkinen, P., Al Saif, A.. Gegenfurtner, A., Schatz, S., Vigil, V., Tannahill, C., Partida, S.. Zhang, Z., Charalambous, K., Moreira, A., Coto, M., Laxman, K., Farley. H., Gumbo, M., Simsek, A., Ekambaram, R., Birzina, R., Player- Koro, C.. Dumbraveanu, R., Ziphorah, M., Mohamudally, N., Thomas, S., Romero, M.. Nirmala, M., Cifuentes, L., Osaily, R., Omoogun, A., Seferoglu, S.. Elçi, A., Edyburn, D., Moudgalya, K., Ebner, M., Bottino, Rosa M.. Khoo, E., Pedro, L., Buarki, H., Román- Odio, C., Qureshi, I., Khan, M.. Thornthwaite, C., Kerimkulova, S., Downes, T., Malmi, L., Bardakci, S.. Donohue, P., Itmazi, J., Rogers, J., Rughooputh, S., Akour, M. Henderson, J., de Freitas, S., Schrader, P. Academic domains as. A global enquiry by 9. Information Development, 1–1. Charteris, J., Gregory, S.. Masters, Y. (2. 01. Snapchat”, youth subjectivities and. Gender and Education, 1–1. Masters, Y., Gregory, S., & Grono, S. PST Online: Meeting the need for teaching innovation for virtual schools. International Journal of Learning, Teaching and Educational Research, 1. Gregory, S., Jacka, L., Hillier, M., & Grant, S. Using virtual worlds in rural and regional educational institutions. Australian and International Journal of Rural Education, 2. Bannister, B., Cornish, L., Bannister- Tyrrell, M., & Gregory, S. Creative use of digital technologies: Keepingthe best and brightest in the bush. Australian and International Journal of Rural Education, Vol. Parkes, M., Gregory, S. Fletcher, P., Adlington, R., & Gromik, N. Bringing people together while learning apart: Creating online. Australian and International Journal of Rural Education, Vol. Gregory, S.. Scutter, S., Jacka, L., Mc. Donald, M., Farley, H., & Newman, C. Barriers and Enablers to the Use of Virtual Worlds in Higher. Education: An Exploration of Educator Perceptions, Attitudes and. Experiences. Educational Technology & Society, 1. Colferai Boton, E., & Gregory, S. Minimizing attrition in online degree courses. The Journal of Educators Online, 1. Archives/Volume. 12. Number. 1/Boton. Gregory. Gregory, S. (2. 01. Discussion Boards as Collaborative Learning Tools. International Journal of Continuing Engineering Education and Life Long Learning. Gregory, S. (2. 01. Authentic and engaging virtual practice teaching for rural and remote pre- service teachers. Australian and International Journal of Rural Education, 2. Reyes, V., Gregory, S.. Reading C., & Doyle, H. ICT Teaching Practices from a TPACK. Perspective – A View from a Regional Australian University. PLS Working Papers, 1. August), 1–1. 4. https: //plsworkingpapers. Gregory, S., & Masters, Y. Real thinking with virtual hats: a role- playing activity for pre- service teachers in Second Life –. Australasian Journal of. Educational Technology, 2. Dalgarno, B., Lee, M. J. W., Carlson, L.. Gregory, S.. & Tynan, B. An Australian and New Zealand scoping study on. D immersive virtual worlds in higher education. Australasian Journal of Educational. Technology, 2. 7(1), 1–1. Muwanga- Zake, J., Parkes, M., & Gregory, S. Blogging at university as a case study in instructional design. Challenges and suggestions towards professional development. IJEDICT) International Journal of. Education and Development using Information and Communication. Technology, 6(1). Doctoral Thesis (Ph. D)Gregory, S. (2. Exploring authentic learning activities for enhanced. Adult learners and their perceptions of learning in. University of New England, Armidale, Australia. https: //e- publications. Repository/une: 1. Reports. Gregory, S.. Dalgarno, B., Crisp, G., Reiners, T., Masters, Y., Dreher, H., &. Knox, V. (2. 01. 3). Virtual. PREX: Innovative assessment using a 3. D virtual. world with pre- service teachers: Final Report (pp. Sydney. Australia: Office for Learning & Teaching. Available from http: //www. Dalgarno, B., Gregory, S., Carlson, L., Lee, M. J. W., & Tynan, B. A. systematic review and environmental analysis of the use of 3. D immersive. virtual worlds in Australian and New Zealand higher education. Final report 2. 01. Armidale, Australia: DEHub: Innovation in Distance Education, University of. New England. Report downloadable here. Gregory, S. (Ed.). Assembled 2. 01. 6 (Part 1). Journal of Virtual Worlds Research, 9(1), 1–1. Gregory, S., Lee, M. J. W., Dalgarno, B., & Tynan, B. Eds.). (2. 01. 6). Learning in Virtual Worlds: Research and Applications. Edmonton, Canada: Athabasca University Press. Retrieved from http: //www. Z_Gregory_et_al_2. Learning_in_Virtual_Worlds. Gregory, S., Lee, M. J. W., Dalgarno, B., & Tynan, B. Eds.). (2. 01. 5). Virtual Worlds in Online and Distance Education: Cases and Applications. Hauppauge, N. Y.: NOVA: Science Publishers, Inc. Gregory, S., Jerry, P., & Tavers- Jones, N. Eds.). (2. 01. 4). At the Edge of the Rift, Oxford, United Kingdom: Inter- Disciplinary Press. Cruz- Lara, S., Gregory, S., Fragoso, S., Albrecht, U.- V., & Lueg, C. Eds.). (2. 01. 4). The Journal of Virtual Worlds Assembled (2. Journal of Virtual Worlds Research, 7(2). Jerry, P., Tavers- Jones, N., & Gregory, S. Eds.). (2. 01. 3). Riding the Hype Cycle: The Resurgence of Virtual Worlds, Oxford, United Kingdom: Inter- Disciplinary Press. Dalgarno, B., Lee, M. J. W., Gregory, S., & Tynan, B. Conclusion. In Learning in Virtual Worlds: Research and Applications (pp. Edmonton, Canada: Athabasca University Press. http: //www. G_Gregory_et_al_2. Learning_in_Virtual_Worlds. Dalgarno, B., Lee, M. J. W., Gregory, S., & Tynan, B. Introduction. In Learning in Virtual Worlds: Research and Applications (pp. Edmonton, Canada: Athabasca University Press. http: //www. G_Gregory_et_al_2. Learning_in_Virtual_Worlds. Gregory, S.. Reiners, T., Wood, L. C., Teräs, H., Teräs, M., & Henderson, M. Gamification and digital games- based learning in the classroom. In M. Henderson & G. Romeo (Eds.), Teaching and Digital Technologies: Big Issues and Critical Questions (pp. Port Melbourne: Victoria: Cambridge University Press. Masters Y; Gregory S. Dalgarno B; Reiners T; Knox V (2. Virtual. PREX: Providing Virtual. Professional Experience for Pre- Service Teachers. In Gregory, S., Lee. M. J. W., Dalgarno, B., & Tynan, B. Eds.). Virtual Worlds for Online Learning: Cases and Applications. Hauppauge, N. Y.: NOVA: Science Publishers, Inc. Gregory, S., Tynan, B., Lee, M. J. W., & Dalgarno, B. Prologue. In S. Gregory, M. J. W. Lee, B. Dalgarno & B. Tynan (Eds.). Virtual Worlds for Online Learning: Cases and Applications (pp. Hauppauge, N. Y.: NOVA: Science Publishers, Inc. Tynan, B., Gregory, S., Dalgarno, B. Lee, M. J. W. (2. Epilogue. In S. Gregory, M. J. W. Lee, B. Dalgarno & B. Tynan (Eds.). Virtual Worlds for Online Learning: Cases and Applications(pp. Hauppauge, N. Y.: NOVA: Science Publishers, Inc. Reiners, T., Wood, L. C., Gregory, S., & Teräs, H. Gamification Design Elements in Business Education Simulations. In M. Khosrow- Pour (Ed.), Encyclopedia of Information Science and Technology, Third Edition (3rd ed., pp. Hershey, PA: IGI Global. Gregory, S. (2. 01. Student Perceptions of Learning from a Distance through a Virtual. World. In S. Gregory, P. Jerry, & N. Tavares- Jones (Eds.). At the Edge of the Rift. Oxford, United Kingdom: Inter- Disciplinary Press. Gregory, S. Jerry, P., & Tavers- Jones, N. Introduction: Virtual Worlds (Reality) at. Edge of the Rift. In S. Gregory, P. Jerry & N. Tavares- Jones. Eds.). At the Edge of the Rift. Oxford, United Kingdom: Inter- Disciplinary Press. Gregory, S. Jerry, P., & Tavers- Jones, N. Virtual Worlds (Reality) at. Edge of the Rift. In S. Gregory, P. Jerry & N. Tavares- Jones. Eds.). At the Edge of the Rift. Oxford, United Kingdom: Inter- Disciplinary Press. Gregory, S. (2. 01. Sustainability of Virtual Worlds in Education: A Review of Assessment. Midwifery Programs. In S. Kennedy- Clark, K. Everett, & P. Wheeler (Eds.), Cases on the Assessment in Scenario and Game- Based Virtual Worlds in Higher Education (pp. Hershey, PA: IGI Global. Gregory, S. (2. 01. Comparison of Students Learning in a Virtual World. In P. Jerry, N. Tavares- Jones, & S. Gregory (Eds.), The Hype Cycle Upswing: The Resurgence of Virtual Worlds (pp. Oxford, United Kingdom: Inter- Disciplinary Press. Gregory, S.. Tavares- Jones, N., & Jerry, P. The Hype Cycle Upswing: The. Resurgence of Virtual Worlds. In P. Jerry, N. Tavares- Jones, & S. Gregory (Eds.), Riding the Hype Cycle: The Resurgence of Virtual Worlds (pp. Oxford, United Kingdom: Inter- Disciplinary Press. Masters, Y., Gregory, S., Reiners. T., Knox, V. & Dalgarno, B. Virtual. PREX: Developing. Teaching Skills in Second Life. In C. A. De. Coursey and Shana Garrett. Eds.), Teaching and Learning in Virtual Worlds (pp. Oxford, UK: Inter- Disciplinary Press. Gregory. (2. 01. 4). Taking the distance out of learning for. In. A. Hebbel- Seeger, T. Reiners, & D. Schäffer (Eds.), Synthetic. Emerging technologies in education and economics (Vol. New. York, NY: Springer Science+Business Media New York. Gregory, S. (2. 01. Higher Education Professional Development on Virtual Worlds through. Machinima of SLOODLE (Linking Moodle with Second Life). In M. Childs. & G. Withnail (Eds.), Experiential Learning in Virtual Worlds (pp. Oxford, United Kingdom: Inter- Disciplinary Press. https: //www. Masters, Y., & Gregory, S.
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